Side Quests

Much like in a video game, it's hard to progress to the next level with out some grinding. That's exactly what the purpose of Side Quests are – letting you experiment on a smaller, less important task so you aren't always risking it on a large project.

  • Prototyping

Microinteraction Storyboard

45 minutes

Oct 1 2026

Using Figma prototypes, create a short interaction sequence for a button, menu, or f...